Mists of Pandaria: Patch 5.1 – Hotfix des 5. Dezembers

Gestern wurde ein weiterer Hotfix veröffentlicht, der Fehler in Patch 5.1 beheben sollte. So wurde z.B. der 2er Set-Bonus für Gebrechens-Hexenmeister angepasst, da der Schaden von Verderbnis um mehr als nur 10% angehoben wurde.

Des Weiteren waren Todesritter in der Lage durch die Glyphe ‘Ruhiger Griff’, Ziele zu greifen, die eigentlich nicht greifbar sein sollten. Außerdem gab es Probleme mit den Szenarien, die behoben werden mussten.

So “fotobombten” die Kor’Kron Elite Truppen in das Cinematic des Szenarios “Ein bisschen Geduld” und das Töten von Brutmeister Noshi, während er einen Zauber wirkt, führte dazu, dass ihr das Szenario “Ein Dolch im Dunkel” nicht mehr beenden könnt.

Zitat von: Daxxarri (Quelle)
  • Quests
    • It is now possible to use the Distraction ability while on the quest “Prisoners of War”.
    • All eligible players can now complete the quest “It Is A Mystery”.
    • The Dread Amber Focus for the quest “Concentrated Fear” can now be looted by all members of the party who are on the quest.
    • Seamus Goldenkicks can now return players to the instanced version of Dalaran after they complete the quest “Tracking the Thieves”.
    • It is no longer possible to have both “Dark Skies” and “Rampage Against the Machine” in the quest log at the same time.
    • Players will no longer leap horribly to their deaths from the Dalaran Sewers in the course of completing the quest “One Last Grasp”.
    • Kor’kron Subjugators and Kor’Kron Overseers now respawn more frequently for the quest “De-Subjugation”.
    • Lieutenant Ethan Jacobson will no longer evade, and instead will respawn.
  • Pet Battles
    • The pet ability Ghostly Bite now has a 4 round cooldown (was 3).
    • The Crow on Darkmoon Island can now be captured. This pet cannot be caged for sale.
    • Newly purchased Darkmoon Hatchlings will now be of Rare quality.
    • The Darkmoon Glowfly, Clouded Hedgehog, Silent Hedgehog, and Jungle Grub can now be encountered in all qualities.
  • Brawler’s Guild
    • Disruptron Mk. 3R-Alpha will no longer abandon the fight prematurely.
    • Crush should no longer reset unexpectedly during his Brawls.
    • Picking up Meatball’s Strange Energy now benefits the Brawler’s nearby pet as well.
    • Brawler’s Guild statisticians will no longer reset their data on a weekly basis.
    • Starfall will no longer strike undamaged Power Crystals in the Millhouse Manastorm encounter.
    • The Brawler title is now permanent.
    • Fixed an issue that allowed spectators to heal the pets of competitors that are inside a Brawl arena.
  • Items
    • Jin’ya, Orb of the Waterspeaker now correctly causes the Shadowfiend and Mindbender to appear as Sha when wielded by a Shadow Priest.
    • Mirror of Broken Images and Sindragosa’s Flawless Fang now provide 15% less resistance per level beyond level 85.
    • Fixed an issue that could allow the G91 Landshark to be used more than once in combat.
    • Item Enhancements
      • The Enchant Weapon: Elemental Force will no longer incorrectly activate from healing effects, and can only be triggered by damaging melee attacks or spells.
  • Creatures
    • Pandaren Campaign
    • Domination Point Elites hired using the Guard Contract: Tower now have the same health as their Alliance counterparts.
    • Bloodhilt Honorguards and Dominance Snipers at Dominance Point will no longer respawn too quickly.
    • Shieldwall Stormcallers no longer incorrectly use Bloodlust.
    • Shieldwall Marines no longer use their knockback effect too frequently.
    • Dwarven Mortar Team Engineers no longer use Wrench Strike.
    • Child of Chi-Ji in Krasarang Wilds will no longer evade after a brief pursuit, and no longer cast Blackout Kick.
    • Warlord Bloodhilt
      • Warlord Bloodhilt will no longer cast Bloody Knives on players that are no longer in combat with him.
      • Internal Bleeding can no longer be manually removed by right-clicking the effect. Instead, it is necessary to use the Rip It Out! ability.
  • Dungeons, Raids & Scenarios
    • A Little Patience
      • Defeating Commander Scargash will now cause his Kor’Kron Elite guards to depart (and not photo-bomb the follow-up cinematic.)
    • Dagger in the Dark
      • Slaying Broodmaster Noshi while he is casting will no longer sometimes prevent players from progressing through this Scenario.
  • Bug Fixes
    • Fixed an issue that could cause multiple Gnolls to emerge from a single barrel when playing the Whack-A-Gnoll Darkmoon Faire carnival game.
    • Fixed an issue that could cause some players to experience reduced performance in Silvermoon City.
    • Fixed an issue that could cause certain mounts to count double toward mount collection achievements.
    • Classes
      • General
      • Fixed an issue that could prevent Bloodlust, Heroism, Ancient Hysteria, and Time Warp from taking effect when cast simultaneously with another, similar, effect.
    • Death Knight
      • Fixed an issue that could cause Death Grip, when modified with Glyph: Tranquil Grip, to work on inappropriate targets.
      • After a Death Knight benefits from Purgatory, the resulting Perdition debuff now correctly shows its 3 minute timer.
    • Hunter
      • Improved Serpent Sting now deals the correct amount of damage.
    • Priest
      • Fixed an issue that could cause Atonement to attempt to heal invalid targets.
      • Atonement critical heals will now properly take effect on allies within 40 yards of the original target.
    • Shaman
      • Glyph: Totemic Encirclement will no longer sometimes prevent the talent Totemic Restoration from functioning.
    • Warlock
      • The Warlock’s 2 piece Sha-Skin Regalia set bonus properly increases the damage of the Malefic Grasp version of Corruption by 10%, and will no longer sometimes deal too much damage.
    • Warrior
      • Safeguard will no longer sometimes take effect on allies that are out of line of sight, out of range, or unreachable.