Die Bedeutung des Raidfinders und des Gruppenfinders
Mit Warlords of Draenor wird Blizzard einen komplett neuen Gruppenfinder einbauen, der dem Addon oQueue sehr ähnlich sein soll. Nun hat sich Community Manager Lore im offiziellen englischen Forum nochmals zu diesem Tool und zum Raidfinder geäußert.
Das Ziel des Raidfinders wird mit Warlords of Draenor sein, dass er eine Möglichkeit für Spieler darstellt, den aktuellen Raidcontent sehen zu können. Lore spricht in diesem Zusammenhang vom “sightseeing”. Der Gruppenfinder soll dazu dienen, dass sich festere und bessere Gruppen bilden können, vielleicht welche, die nicht die Zeit für eine feste Stammgruppe oder ähnliches haben, die dann Normal oder Heroic im Flexmode gehen.
Der LFR ist zwar dann ebenfalls flexibel was seine Spieleranzahl angeht, aber soll im Schwierigkeitsgrad dann deutlich unter den anderen liegen.
At the same time, however, Raid Finder has been trying to fill in as a form of endgame progression for a lot of players. There’s a very real difference between the casual player who just wants to see the new stuff, and the raider who can’t commit to a regular team but still wants some meaningful progression. Prior to Patch 5.4, Raid Finder was all that player really had, so we wanted to provide them as much gameplay as we could while still considering the needs of the “sightseer”. Not exactly an easy task, and although we’ve been happy with what we’ve accomplished so far, we feel we can do better.
That’s where Flexible Mode came in. We’ve been absolutely thrilled to see how well Flex has worked out, not just technically but also in how much the community has embraced it. We originally designed the feature focused on smaller or less hardcore guilds who maybe couldn’t guarantee a full roster every time they wanted to raid, but we’ve been pleased to see that it’s also been working extremely well for pick up groups (particularly through third-party services such as OpenRaid or oQueue).
In Warlords of Draenor, we’re implementing a completely new Group Finder, which will allow players to find or create cross-realm groups for pretty much anything, including raids. We think that sort of environment — finding an organized group, with a leader, and strategy, and possibly even using voice chat — will be much more appealing and enjoyable for the player who craves an endgame raiding experience but can’t find a team that fits their schedule. Plus, having an easy-to-use in-game Group Finder will, we believe, make finding such a group just as easy as queueing for Raid Finder (or easier, if you often find yourself in Raid Finder groups you’d rather not be a part of).
That, in turn, will allow us to take another look at Raid Finder and how exactly it should be tuned. I don’t have any specifics to share (we simply aren’t at that point in development yet), but our hope is that we’ll be able to better provide for both the “busy raider” and “sightseer” styles of gameplay as a result.
In summary: if you’re looking for meaningful endgame raid experience, we’d like you to do Flex, and we want to make it easier for you to do that. If you’d just like to see new stuff (or even just take a laid-back approach to raiding), we’d like you to use Raid Finder, and we want to make sure that’s fun for you.
Edit for clarity: That also means that we’re not planning on having any pre-set restrictions, though again, plans could change.