Zitat von: Blizzard
World of Warcraft: Cataclysm – Beta Patch Notes 4.0.0.12984 (US)

Letztes Update: 19. September 2010

Welcome to the World of Warcraft: Cataclysm beta test! Patch notes listed here are not comprehensive and will be changed throughout the testing process.

General

  • The Alliance starting experience for worgen is available. Venture through the cursed lands of Gilneas to discover your true path!
    • Running Wild is a new racial ability for worgen. In place of a mount, this ability has a 1.5 second cast time and allows the worgen to run on all fours at their fastest mounted ground speed.

  • The Horde starting experience for goblins is available. Beginning on the Isle of Kezan in a goblin paradise, players will face a treacherous road ahead!
  • The level cap for all characters is 85.
  • The Guild Advancement feature is now fully implemented. You can discuss the elements of this feature and leave feedback for us on the Guild Advancement forum: http://forums.worldofwarcraft.com/board.html?sid=2000&forumId=8945398
  • Creature damage output has been increased from roughly level 65 and up. These increases scale upward with level. Creatures in exterior zones at level 80 now have 2.5 times the damage output they did previously in beta, 3.2 times at level 81, and 4 times at level 82 and up. To leave feedback about how this change feels with regard to creature spawns in level 80-85 exterior zones, visit our forums here: http://forums.worldofwarcraft.com/thread.html?topicId=26435496423&sid=2000
  • Cataclysm Launcher Update
    • The new Cataclysm Launcher allows you to stream game data while you play. This will reduce the time you spend downloading, installing, and patching World of Warcraft. We’d like to get your feedback on the toolset and gameplay experience. Please head to the forums here for additional information: http://forums.worldofwarcraft.com/thread.html?topicId=26262801168&sid=2000

  • Flight Master’s License is a new flight skill required for flying around Kalimdor and Eastern Kingdoms, available to characters levels 60 and higher for 250 gold.
  • Players may use our Character Copy feature for copying existing characters to beta realms, or may choose from high-level pre-made template characters.
  • Level 85 pre-made template characters are now available for copy.

PvP

  • Honor has been adjusted completely. Any activity which yields Honor will now award much less. The Honor cost of items has been reduced to compensate.
  • Tol Barad is now available for testing. Players can reach the zone by speaking to NPCs in the capital cities.
  • Battlegrounds

Zones

  • Mount Hyjal and Vashj’ir are available for testing.
  • Deepholm is available for testing.
  • Uldum is partially available for testing.
  • Twilight Highlands is partially available for testing.
  • The level ranges of Gilneas and the Lost Isles are in the process of being adjusted slightly. Creature, quest, and quest reward levels are all being altered so that players finish questing in these zones roughly by level 12. Further fine tuning will continue in future content updates.
  • Several zones have had quest maps integrated.
  • Eastern Kingdoms
    • Arathi Highlands, Badlands, Blasted Lands, Burning Steppes, The Cape of Stranglethorn, Dun Morogh, Duskwood, Eastern Plaguelands, Elwynn Forest, Hillsbrad Foothills, Hinterlands, Loch Modan, Northern Stranglethorn, Northshire, Redridge Mountains, Searing Gorge, Silverpine Forest, Swamp of Sorrows, Tirisfal Glades, Western Plaguelands and Westfall are ready for testing.

  • Kalimdor
    • Most zones in Kalimdor are available for testing, though work continues on polishing the quest experience and flow, as well as zone aesthetics.

Dungeons & Raids

  • Hero Points have been renamed Justice Points.
  • All 5-player Cataclysm dungeons are now available for testing.
  • Players no longer need to discover pre-Cataclysm dungeons in order to access them via the Looking For Dungeon system. All Cataclysm level 80-85 dungeons still need to be discovered before being unlocked in the system.

Classes: General

  • All spell and ability tooltips will now display damage averages rather than minimum and maximum damage potential. This feature is on by default but can be changed via the Display settings under User Interface options. Note: this change has not yet been implemented for the mage class.
  • Ammo has been removed from the game.
  • The character levels at which classes gain new spells and abilities have changed.
  • Many item and class stats have been changed or removed.
  • Rage has been normalized.
  • Spells and abilities no longer have multiple ranks and now scale with character level.
  • New talent trees have been implemented.
    • Each specialization has been reduced to a 31-point talent tree.
    • Players will now get a total of 41 talent points to spend.
    • 31 points must be spent in the primary specialization tree before any points can be placed in additional trees.
    • Players will be asked to choose a specialization at level 10. Doing so will result in the unlocking of a spell or ability unique to that specialization, as well as one or more passive bonuses.
    • More information regarding our plans for talent trees can be found here: http://www.worldofwarcraft.com/info/underdev/4p0/classandmastery.xml

Death Knights

  • A dedicated tanking tree has been implemented.
  • The way in which runes recharge has changed.

Druids

  • A new Eclipse mechanic has been added for druids. The feature is functional, but the interface art is still a work in-progress.

Hunters

  • Five pets can now be stored with the hunter at all times. Any one of these five pets can be summoned via the Call Pet ability.
  • Focus has replaced mana as a new resource.
  • Hunters now start with a pet at level 1.
  • The Stable will now store 20 pets. If a pet is moved into the Stable, its talents are wiped.

Mages

  • There is now a new spell fly-out UI feature for mage portals. Clicking on the Teleport or Portal buttons will expand the list of choices available.

Paladins

  • Paladins now have a new resource bar.
  • We are in the process of overhauling many paladin talents, spells and abilities. Expect updates in upcoming patches.

Warlocks

  • There is now a new spell fly-out UI feature for warlock pets. Clicking on this single button will open up the list of available pets to summon.
  • Soul Shards have been removed from the game as items. Instead, they now exist as a resource system necessary for using, or altering the mechanics of certain spells.

Items

  • Resilience no longer reduces the chance a player will be critically hit by an opponent.
  • Durability: cloth, leather, and mail now have as many points of durability as plate, making the repair cost on death much closer to equal for all classes.

Professions

  • Archaeology, a new secondary profession, has been added. Players can learn this profession in order to search for ancient artifacts around the world to advance their Archaeology skill and create unique new items.
    • To recover artifacts, you need to collect artifact fragments. Fragments are found in dig sites visible on your map. When you reach a dig site, use the Survey ability. Your survey tool will indicate the approximate direction and distance to the cache of fragments. You can collect fragments three times in a dig site before you need to move to a new dig site. Once you have enough fragments, you can solve an artifact to learn a little more about Azeroth’s past. Happy hunting!
      • Research sites that are too high a level (60-85 zones and continents) will no longer show up if a player’s Archaeology skill isn’t yet high enough.
      • All kinds of artifacts will grant 5 points of skill. Previously, lower-level artifacts wouldn’t grant any skill.
      • Keystones now count as 12 fragments.
      • Players now gain experience when collecting fragments.
      • Many bugs have been fixed with keystones and dig sites.

  • The updated glyph system is now functional.
  • The Reforging interface has been implemented and the NPCs should now be functional for testing this feature.

User Interface

  • The ability to use third-party addons has been enabled.
  • Leave feedback about the latest user interface changes here: http://forums.worldofwarcraft.com/thread.html?topicId=26560766722&sid=2000&pageNo=1
  • Spell Alerts have been added to notify players when procs on select spells and abilities occur. A visual notification will display around the character and the activated ability will be highlighted on the action bar.
  • The Arena Teams pane has been improved.
  • Auto-quests have been added to the game. Players will automatically be given an auto-quest by entering specific areas in the game world. This alert will appear distinctly in the Objectives pane via the Advanced Quest Tracking feature. These quests will still be given to players with full Quest Logs, but will count toward the 25 total allotted quests if the log is not full.
  • The Character pane has been redesigned. Character stats can now be shown or hidden via the Show All Details/Hide All Details button on the bottom left. When shown, all character stats will be visible in a window to the right of the pane. Stat sections can be reorganized by clicking and dragging them up or down the pane.
  • The Professions panes now have more filtering and search functionality, as well as buttons to easily link recipes in the chat frame.
  • Many of the yellow System Messages that would display in the chat frame when leveling up have been removed.
  • New text animations now alert players as they level up, also providing information on when new talents, spells and abilities are available.
  • Professions and Class Trainers windows have been altered to more clearly display available and upcoming purchases.
  • Raid frames are now available and have temporarily replaced the standard party frames so that players can test them.
  • The Spellbook interface has been improved for greater ease-of-use and visual appeal.

Graphics

  • Improved water and lava rendering system (Video Options – Liquid Detail on the Graphics Panel)
  • Dynamic Sunshafts effect (Video Options – Sunshafts on the Graphics Panel)
  • Multi-monitor support (Video Options – Primary Monitor on the Graphics Panel)
  • OpenGL Hardware Cursor support for Windows (Video Options – Hardware Cursor on the Advanced Panel)
  • Experimental support for DX11 (enabled by passing ‘-d3d11’ on the command line or adding SET gxApi "d3d11" to the Config.WTF file)

Known Issues

  • General Issues
    • Characters can become visually stuck in an animation pose.
    • Sending a whisper to players from different realms will show the wrong name in the chat logs.
    • Players are unable to see the corpses of players from other realms inside of an instance or Battleground.
    • Players are unable to Party chat with players from other realms inside instances of Battlegrounds.
    • Several helmet models appear as error cubes on goblin male and female characters.
    • One of the worgen skin textures is appearing on the human form on the face.
    • Mounts (both flying and ground) cannot be used in several parts of the world.
    • Some trainers are not functioning properly.
    • Robes do not have durability.
    • The Abyssal Seahorse requires Artisan Riding to use, but the Subdued Abyssal Seahorse only requires Expert Riding to learn.
    • The portal from the Deepholm Temple of Earth to Orgrimmar currently spawns players underneath the world.
    • Player portraits are incorrectly lit.
    • Trainers are not displaying portraits.
    • Worgen cannot train from Herbalism trainers.
    • Random Battleground queues do not work for players below level 80.
    • Pet health is not being correctly restored after dismounting.
    • Hair and facial color for the worgen Character Creation screen is not correctly working.
    • The worgen new-player cinematic may not play when logging in.
    • Launching the client with a sound card disabled may assert the client.
    • War Games are causing several issues when inside of a Battleground that may prevent the game from being correctly played.
    • New Battleground level brackets are not yet implemented.

  • User Interface
    • Modifying guild news filters that do not apply to current news items causes the news items to swap positions in the list.
    • Player names show up as “Unknown” in guild news if they are offline.
    • Guild Achievements with individual player criteria are not displaying the character name of the character who flags the criteria.
    • There is a LUA error when scrolling through bank tab permissions with over 5 bank tabs.
    • The 7th bank tab cost is incorrect.
    • Filtering a profession prevents players from seeing the bottom recipe.

  • Combat
    • Rank 2 of Killing Streak is triggering the effect of rank 1.
    • Some priest talents can be selected before fulfilling their talent prerequisites.
    • Some Hunter talents can be selected before fulfilling their talent prerequisites.
    • Conflagrate is doing less damage than it should.
    • Strand of the Ancients is not working correctly for the attacking or defending teams.
    • Players are unable to get the Veteran buff when joining a Tol Barad battle after it has started.
    • The spell effect visuals for Healing Rain and Earthquake look awkward when cast on a staircase or a steep incline.
    • Dreamstate is not correctly enhancing Innervate.
    • Demon Soul removes Metamorphosis.
    • Entangling Roots spell visual is persisting in the ground after it wears off of a target.
    • Burning Embers is not functioning correctly.
    • Rank 2 of Jinx: Curse of the Elements is drastically reducing damage taken by the target.
    • Glyph of Renew is reducing healing output.
    • Glyph of Holy Nova is not working.
    • Runic Corruption can cause the visual cooldown of runes to become incorrect.
    • Glyph of Spirit Tap does not work.
    • Spiritual Focus only increases hit rating for spells, not melee attacks.
    • The healing value from Devour Magic by a felhunter is not correct.
    • Several periodic abilities are not benefiting from haste.
    • Glyph of Shadowburn is not functioning.
    • Rank 1 of Improved Tracking has an “NNF” tag.
    • The final heal of Lifebloom does not benefit from Gift of Nature.
    • Drain Life is not restoring the correct amount of health.
    • Archangel Wings are incorrectly placed on some character models.
    • Rank 1 of Impending Doom causes Bane of Doom to fall off early.
    • Psychic Scream is only causing one target to flee.
    • Attack is not placed on the warlock pet bars.
    • Thunderstruck is not stacking its buff and is returning an error message.
    • The Glyph of Lifebloom increase to critical strike chance is not working.
    • The spell effect for Solar Beam is not consistent with its radius of effect.
    • Anaimiss the Hive Queen and Harakiss the Infestor do not scale down properly when tamed.
    • Owl’s Focus is not functioning.
    • Culling the Herd is not proccing.
    • Ritual of Refreshment is not functioning.
    • Shaman totems cannot be recalled.

  • Quests
    • The quest giver item Tattered Treasure Map can drop again after the quest "The Horde’s Hoard" has been completed.
    • Sound is cutting in and out during two segments of Mor’norokk’s voice over during the quest, "Some Spraining to Do".
    • Chip Endale cannot path causing him to evade if pulled during combat.
    • The bones for the quest “Spirits of Stonemaul Hold” cannot be interacted with.
    • Characters cannot interact with Egg of Onyxia for the quest "The Brood of Onyxia."
    • While on the quest "Blood and Thunder!" NPCs will despawn prior to the event and the quest cannot be completed.
    • Coldlight murlocs are not dropping Enormous Eel Eggs.
    • The “Defending the Rift” quest cannot be turned in.
    • The “Camel Tow” quest cannot be completed.
    • Your client may crash when looting the quest item: What does ‘The end of all things’ mean for me.
    • Characters may die while performing the Rocket Boot Boost quest.
    • It is not possible to finish Thunderdrome: Grudge Match.
    • Players may not be able to interact with Sentinel’s Pawns and Warden’s Pawns for “The Warden’s Game” and “The Sentinel’s Game".
    • A part of the "Recover the Cargo" quest chain is 2 levels higher than the quest before it.
    • The Alliance quest “The Angerfang Menace” is not available for Alliance players.
    • Players cannot obtain the Grimtotem Battle Plan for the quest "Confirming the Suspicion".
    • Cassa Crimsonwing does not offer players an option to take a gryphon to complete the quest "Survey Alcaz Island".
    • Orno Grimtotem can become stuck in an evade state.
    • Some Hyjal NPCs are not visible after completing some quests in Hyjal.
    • Players cannot see Ysondre if they die or leave her AOI after completing “Ysondre’s Call”.
    • Ysondre can become stuck during “Taerar’s Fall”.
    • Players cannot obtain the quest “Nothing a Couple of Melons Won’t Fix” after abandoning it.
    • Players cannot accept the quest “Perfect Yeti Hide”.
    • Mountainfoot Miners cannot be interacted with after trying to be picked up by a shapeshifted druid.

  • Dungeons & Raids
    • Algalon’s platform is no longer transparent.
    • Dynamically changing the difficulty in the Halion encounter will break the Twilight Orbs.
    • Some trash pulls in Icecrown Citadel are under the world.
    • Several raid and dungeon bosses are despawning immediately when dying.
    • Several bosses are not correctly rewarding Justice Points when killed.
    • Harvested Soul does not show up on the Lich King’s buff bar.
    • Players may be stuck in combat after killing Neptulon the Tidehunter.
    • It is possible to be dropped under the world after being released from Commander Ulthok’s Squeeze.

  • Tradeskills
    • Several tradeskill items are incorrectly requiring some specialized professions to learn.
    • Some Leatherworking recipes disappear from the trainer window after you close the training window.
    • Fishing is unlearned when you log out.
    • Several Cataclysm recipes are missing from trainers.

  • Environment
    • Players may suddenly die while running around Thunder Bluff.
    • There is a collision wall in Greymane Court in Gilneas city that players can get stuck behind.
    • Twin Peaks Battleground: There is a section of missing water in the tube near the Horde base.

Bug Fixes

  • UI windows from interacting with NPCs should correctly close when moving away from the NPC.
  • The worgen sit animation was not correctly playing and caused the character to stand up.
  • The transport in Orgrimmar from Thunder Bluff should no longer be appearing and disappearing.
  • Insect Swarm should be trainable and usable now.
  • The Mage talent Cauterize can no longer cause players to die in a duel.
  • It is no longer possible to mark yourself At War with your guild in the reputation window.
  • Lord Darius Crowley is no longer sporting a placeholder cube on his head.
  • Floating Combat Text is functional.
  • Wild Mushroom scales with spell power.
  • Bane of Doom summons a Demon Guardian.
  • Heart of the Phoenix revives a hunter’s pet after it dies.
  • Ritual of Summoning again creates a Summoning Stone.
  • The client should no longer lock up after finishing an Alterac Valley or Isle of Conquest game.
  • Players can again have more than 40 honor at once.
  • Experience gained from completing Battleground objectives has been correctly increased.
  • Cloaks should display correctly on draenei females.
  • Players are able to create new worgen characters again.
  • There is no longer a large section of terrain that is blocking the entrance to Night Web’s Hollow.
  • Pyrite Deposits, Elementium Veins, and Rich Elementium Veins should now work.
  • Worgen are no longer playing their idle sound effect every time they stop moving.
  • Removing a member from an Arena team should not crash your client.
  • First Aid recipes are correctly showing up in the Spellbook once learned.
  • Players should no longer die upon taking the portal to the Maelstrom during "The Maelstrom".